This book constitutes the refereed proceedings of the 37th Annual German Conference on Artificial...
This book constitutes the refereed proceedings of the 25th Australasian Joint Conference on Artif...
This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, a...
Computer Games Workshop 2016.- General Intelligence in Game-Playing Agents 2016.
A logic-based approach to the design of computing systems would, undoubtedly, offer many advantag...
Multi-Agent Systems are communities of problem-solving entities that can exhibit varying degrees ...
The creation of intelligent robots is surely one of the most exciting and ch- lenginggoals of Art...
Artificial systems that think and behave intelligently are one of the most exciting and challengi...
General game players are computer systems able to play strategy games based solely on formal game...